Brown

Base Abilities

1: Grap (3) (CON): Grab a nearby enemy, holding them tightly and dealing 3 Physical damage. They forfeit the option to attack until you take damage. This ability can be re-cast each turn without a VS roll as long as you are Grappling the same enemy.

2: Force Push (4) (RES): Push an enemy you have touched to the ground, knocking them over. They lose 2 Pigments and you gain 2 Pigments.

3: (U) Resist (5) (CON / RES): Add 4 to either your CON or RES. You can stack this ability up to 3 times.

4: ® Block (4) (CON / RES): Can only be used during an ally’s reaction phase. Dash to an ally, blocking the next attack for them (Roll as if you use “Block” or “Resist” ). You forfeit your own reaction turn if you use this.

5: Splinterbark (10) (CON): Pound the ground, sending out shockwaves of energy. Anyone hit by this attack takes (CON) damage, Has their next auto attack disabled, and loses 2 pigments. Gain 1 CON and 1 RES for each enemy affected.