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Base Abilities

1: (U) Restore (5) (RES OR CON): Restore 3 + (MODIFIER USED) HP to a single ally

2: (U) Boost (4) (RES OR CON): Give an ally (MODIFIER USED) bonus (CON OR STR) if CON was used, or bonus (RES OR AUG) if RES was used.

3: (U) Thorn Shield (7) (CON): Create a jagged shield around you and an ally. This shield blocks the next two physical attacks, and reflects the damage of the second attack back onto the attacker as Flat damage. This damage can not be avoided in any way.

4: Revitalize Mark (8) (RES): make a ranged attack that does (RES) Augment damage. If the attack does damage, the target is marked. All allies who attack the marked target heal HP equal to the amount of damage you dealt with this attack, each ally can only activate this effect once.

5: (U) United Stand (X/Turn) (RES OR CON): Choose a type, either Res or Con. Once this ability is activated, it can not be deactivated. Lose X pigments per turn, where X is your chosen type modifier. Each turn this is active, every person who you have healed so far recovers X HP. This ability only stops once you no longer have enough Pigments to cast it.