Red

Abilities

1: Skewer (3) (STR): Your next basic attack does bonus (STR) physical damage.

2: (U) Rage (4) (STR): Fuel your next attack with raw rage, adding (STR/2) rounded down Flat damage to your next attack and dashing to the enemy.

3: Glory (6) (STR): Make a basic attack. If it does damage, activate the abilities of all 3 passive modes.

4: ® Counter Charge (2) (STR): Rather than avoiding the enemy attack, simply attack them when being hit. Count this as a basic attack, and recover 4 Pigments if it does damage. You still take damage from the enemy attack.

5: Unyielding Power (9) (STR): Unleash your built up power, becoming stun immune until you take damage. Until you take damage, making an Entirely Successful attack allows you to make an additional basic attack each turn.